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Long Way Round

Table-top chain reactions

Long Way RoundOne dull job, done the long way round, with what is on your table.

A chain-reaction machine is simple machines in a row: each one's push, roll or pull starts the next. Say the job, list your bits and bobs, and the page plans the machine and finds its weakest link.

Try a sample:

easy hand-off tricky hard to aim weakest link

1 The job and your parts free

Two to twelve things. Say how many when there are several (12 dominoes, 3 books). If the job moves a small thing (a tea bag, a key), list it too. Nothing is kept unless you press save.

2 The page's plan free

      3 The engineer's notes

      One run writes every stage up as a workshop tutor would: how to set it up with your parts, what it hands on to, what to watch for and one tweak - then the first test, safety and a sign-off. It never changes the page's plan, and the page checks every note against it.

      Pricing as soon as the session is ready...

      NOT RUN YET

        The page's check

          4 Saved machines

          How the page plans it

          Each line is one thing. The page reads what it can be: a row to topple (dominoes, books, blocks - 3 or more), a roller (a marble, a ball, a toy car), a ramp (a ruler, a board, a tray), a tube, a cup, string, a lever and a pivot (a spoon across a pencil), a prop (a pencil, a chopstick) or a weight (a key, a coin, a tea bag). Anything hot, sharp, glass or with a flame is left out.

          The stages run along the table from your push: a topple row passes on a push, a ramp or a roll along passes on a roll, a tunnel guides a roll, a cup on a string turns a roll into a pull, a pulled prop drops a weight, a see-saw flicks a push on, and an edge drop tips the last thing off the table. Each part is used once and the same kind never comes twice in a row. Of all the machines that fit, the page picks the one with the easiest hand-offs (ties go to the one met first in that order). Each kind is a simple machine or a few in series - a ramp is an inclined plane, a see-saw a lever.

          The verdict, checked in this order: the parts cannot reach the job without one more part - short a part (and it names what to fetch); else a hand-off is hard to aim, or two are tricky - fiddly; else ready to run. Run times are rough estimates.

          A toy, not professional advice. Build on a steady table, keep marbles and other small parts away from small children, and never use anything hot, sharp, glass or electrical.